Category Archives: Campaign

A campaign using Regimental Fire and Fury as the tactical rules and Longstreet as the campaign rules.

The Battle of Why City: June 22, 1862

The Sleepy Hamlet of Y-City, Early Morning June 22, 1862

The Sleepy hamlet of Why City, Early Morning June 22, 1862. The peace would soon be disturbed by the thunder of cannon. They really should take better care of their fences.

Hullooo hulloooo hullo! This is post number one-hundred (100!!), here at Arkiegamer central. It’s crazy to think that I’ve been maintaining this blog for this long (since November 2011), and have come up with 100 things of value to talk about. Actually, I doubt I HAVE come up with 100 things of value to talk about, but please don’t hold it against me!

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In any case, I wanted the 100th post to be about something other than some sort of recursive loop about it being the 100th post. The Scarlet J (my regular opponent, who will remain mysterious on this blog) and I had a rousing game of Regimental Fire and Fury on Sunday. Said game is the second meeting of our ACW campaign, which fuses RF&F (our tactical set) with Longstreet (our campaign rules). We’re only taking one brigade through the campaign, but for today we decided to look at a larger action, of which our campaign brigade was a part.

We fielded two three regiment brigades apiece. Losses to our campaign brigades persisted from the last game, as did TSJ’s preponderance of artillery (I think he’s up to five guns vs. my three). The additional brigade was made up of three fresh regiments of ten stands each. Despite our initial clash of May 1861, all troops were still green.

The scenario was Scenario 7 from the Longstreet rules: an attack on a crossroads. The table was fairly heavy with terrain, including three hills, multiple woods, some rough ground, and a couple of fields full of standing crops. The Confederates (moi) won the scouting roll (which determines who gets to be attacker or defender), and being the over-confident, over-aggressive commander that I am, I decided to attack.

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CONFEDERATE ORDER OF BATTLE—-

Major General Lew Leverett commanding Leverett’s Division

General Eustace B. Tillman commanding campaign forces (Rank: 2 ‘eagles’)
4th Arkansas Infantry– Green, Reliable, 8 stands
3rd Missouri Infantry – Green, Reliable, 9 stands
15th (Northwest) Arkansas Infantry– Green, Spirited, 10 stands, Brave Colonel
6th Texas Cavalry – Green, Reliable, 6 stands
Yell’s Arkansas Battery – (2) 6 pounders, (1) light howitzer. Trained

General T.X. Nielsen (Tex to his friends) commanding Nielsen’s Brigade.
15th Arkansas Infantry – Green, Spirited, 10 stands
6th Mississippi Infantry – Green, Spirited, 10 stands
2nd Tennessee Infantry – Green, Spirited, 10 stands

UNION ORDER OF BATTLE—-

Major General Gordon Granger, commanding.

Brigadier Edward H. Ripley commanding campaign forces (Rank: 2 ‘eagles’)
27th New York (spirited, green)
5th Rhode Island Infantry  (spirited, green)
11th Illinois Infantry (Zouaves)  (spirited, green)
9th Kentucky Cavalry (spirited, green)
8th Battery Indiana Lt. Artillery (2 10pd Parrotts, 1 12pd howitzer)
Battery B 2nd Regiment Illinion Lt. Artillery (2 10pd Parrotts)

Brigadier Thomas Sweeny commanding Sweeny’s brigade.
8th Iowa Infantry
15th Iowa Infantry
7th Illinois Infantry
8th Ohio Battery (2 6pd smoothbores)

The full Union order of battle will have to wait until The Scarlet J gets back to me with the details of his forces. For now, suffice it to say the armies were pretty even in terms of infantry and cavalry, with a slight advantage in cannon for the Union.

Disposition of Forces

Disposition of Forces as the Confederates march on to the battlefield. The damned fool photographer got the labels wrong, though. The 3rd Missouri is in the 4th Arkansas’s place (and vice versa). This shot is taken from the southwest corner of the board, looking northerly.

The Union defended the north side of the board (naturally), and could occupy any ground up to the south edge of the east-west road. The valiant rebels came on board from the south side, and were tasked with wrenching the vital (one supposes) crossroads from the bluebellies.

General Leverett knew he’d never be able to drive the Yanks from behind the stone walls of the small hamlet at the road junction in a straight ahead assault, so he came up with a simple plan to mass his forces like a clenched fist, and hit the Union right with a strong hook, while forces under T.X. Nielsen screened the Confederate right. Leverett knew the fight for the center, in particular, would be bloody, but battles are not won by the timid! With a little luck, he hoped that Tillman, commanding the regiments in the west would be able to move aggressively, and quickly punch through the Yank right, catching the bluecoats out on the wrong foot.

The Yankee Despoilers

Yankee Despoilers in extended line formation at Yancey’s farm. Is that the panicked bleating of sheep I hear coming from the barn?*

Yanks cower behind fences and walls.

Yanks cower behind fences and walls as they await the rebel attack.

Brightly caparisoned Union men.

Brightly caparisoned Union men form the eastern extents of the Yankee line.

Looking west, towards Y-City

Looking west, towards Why City

Preparing to advance through Old Man Yancey's wheat field

Preparing to advance through Old Man Yancey’s wheat field

Brave men of Arkansas and Mississippi itching for a fight.

Brave men of Arkansas and Mississippi itching for a fight. Major General Lew Leverett watches the advance-his aide must seize the white stallion’s reins to  prevent the gallant general from joining the assault through the wheat field!

Those people. What they lack in elan, they make up for in numbers.

Those People. What they lack in gallantry, they make up for in numbers.

The view from Yell's Battery's position down to the Y-City junction.

The view from Yell’s Battery’s position down to the Why City junction. 3rd Missouri in the mid-ground.

The battle develops...

Murderous fire on the eastern flank.

In its very early stages the battle developed according to plan, but the green troops had trouble maneuvering through some of the more difficult terrain on the battlefield (green troops are disrupted in rough terrain in RF&F. Crossing fences, marching through woods, things like that), and the attack began tending towards the piecemeal, rather than the strong strike Leverett had envisioned back at his command tent.

Then the Yanks had the temerity to advance against Nielsen’s brigade on the right! Didn’t they know they were on the defense?! This called for a change of plan, and suddenly (and ironically) the Confederates were, themselves, caught out on the wrong foot.

The valiant men of the 2nd Tennessee (Nielsen's Brigade) hold a wooded hilltop against three times their numbers, repelling a cold steel charge by zouaves.

The valiant men of the 2nd Tennessee (Nielsen’s Brigade) hold a wooded hilltop against three times their numbers, at one point repelling a brave (yet foolhardy) cold steel charge by Zouaves. The 2nd was to eventually shoot themselves out of ammunition, but were never driven from their critical position.

Fortunately the 2nd Tennessee occupied a wooded hill on the threatened flank, and though badly outnumbered, repelled all assaults against their position.

 

Say anything

The beleaguered 2nd Tennessee repulses Zouaves, as skulking union cavalry consider a flanking maneuver around the right.

Yanks advance through a densecopse of woods.

Yanks advance through a dense copse of woods, making a stab at the Secessionist center.

Still the Yanks poured into the gap that developed as the Confederate center pushed forward, and the 6th Mississippi had to be pulled out of the advance through the wheat fields north of the Why City road to meet this new threat.

4th Arkansas catches hell as they emerge from the wheat field. They gave a little back, too.

4th Arkansas catches hell as they emerge from the wheat field. They gave a little back, too.

The 4th Arkansas advanced through the wheat field alone, knowing they would be meeting twice their number in blue, waiting behind a strong stone wall. No matter! Onward, men!

The boiling cauldron at the crossroads.

Meanwhile, a wider view of the boiling cauldron developing at the crossroads.

Predictably, the 4th took casualties as they emerged from the tall wheat to take up positions behind a rail fence, whose presence gave more moral support than any sort of physical protection. Still, they caught the full attention of two Yank regiments, which gave a little room for maneuver around the left flank.

Brave boys from Missouri advance across open ground.

Brave boys from the 3rd Missouri (Tillman) doggedly advance across open ground in the face of multiple enemy regiments.

Still, the 4th’s casualties were nothing compared to their sister regiment, the 3rd Missouri, who had to advance long yards through the open in front of a Union battery and waiting infantry regiment. The 3rd would eventually take 40% casualties, but they never fled the field!

15th Arkansas, under T.X. (Tex) Nielsen, prepares to defend the seam between the two brigades.

15th Arkansas, under T.X. (Tex) Nielsen, prepares to defend the seam between the two brigades. Thankfully they can easily whip twice their weight in Yankees.

Bouncing off the determined resistance of the 2nd Tennessee on the far right, the Yanks tried to punch through the seam that was developing in the center. The 15th Arkansas and 6th Mississippi met them head on, and soon rebuffed the spoiling attack.

Unidentified Union major general takes his rest under the cool shade of an oak tree, while his boys die by the hundreds.

Unidentified Union major general takes his rest under the cool shade of an oak tree, while his boys die by the hundreds in the hot summer solstice sun. Scandalous.

Rapid firing Yanks

Rapid firing Yanks at the crossroads.

The 6th Texas cavalry makes an audacious move around the extreme western flank, only to find the ground too hot for comfortable travel.

With all infantry regiments fully engaged, the 6th Texas Cavalry (Tillman) makes an audacious move around the extreme western flank, only to ultimately find the ground too hot for comfortable travel.

Meanwhile on the left, the boys of the 15th NW Arkansas, with their leader, Brave Colonel Buford Dellinger, emerged from a grove of trees, and began firing with some good effect into the light Yank forces on that end of the battlefield. Tillman, personally commanding in this vicinity, saw the Union flank waver, and sent for his cavalry. He could be heard to intone, over the simmering battle, “Lord, if our cause be just, and the time seems right to you, I beseech you, in your divine wisdom, to deliver our enemies unto us, so that we may smite, smite, SMITE them!”

The 15th NW Arkansas drives back the enemy, but is unsupported, and unable to press home their hard won advantage.

The 15th NW Arkansas (Tillman) drives back the enemy, but is unsupported, and unable to press home their hard won advantage. Plus, the store was about to close.

Alas, the Yanks did credit to their families and homes, and recovered quickly enough to see off the cavalry (who had every intention of marauding among the unprotected batteries that awaited beyond this lone Union regiment) with a surprisingly efficacious volley. The 15th NW Arkansas moved into close range with these brave Yanks, but night fell before they were able to test the Yankee resolve with judicious application of the bayonet. The battle ended, unresolved!

Of course, we ran out of time. I had lost thirteen stands, and TSJ had lost eight. That’s 520 men to 32o, in RF&F terms. Sobering statistics, when you start talking about men, rather than stands. Despite the not-insignificant disparity in numbers, we both felt that the tactical situation at game’s end was a draw. That said, the Union held on to the crossroads at Why City, which was their mission. That makes it a minor Union victory! Well done, Scarlet J. Well done!

 

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In the aftermath of the game, we had to figure out the results for the campaign. Poor Brigadier Tillman wasn’t chosen for advancement. It’s not that people think he’s a poor general, but the proper opportunity to show his true brilliance simply hasn’t arrived! The 15th NW Arkansas is now a regular (non-green!) unit. We found out that Tillman is a bit of a religious zealot. Whether he’s a lemon-eater or a relatively lackluster bishop type remains to be seen. Some reinforcements were had, but not enough to make a difference. TSJ is definitely ahead in the campaign, at this point. I really need to pull out a brilliant (or even just competent!) victory soon.

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*I like sheep and Yankees and mean no offense. Except to The Scarlet J.

You Ain’t Just Whistlin’ Dixie

Especially after the thrashing the Scarlet J gave me today!

Can't lose, right?

The blood wouldn’t fill a thimble…

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We started an ACW campaign today, grafting Sam Mustafa’s Longstreet campaign system on to the Regimental Fire and Fury tactical rules. I think the two systems will integrate well, but time will tell. Hopefully it will give a little more ‘weight’ and story to our games, which should be fun. Additionally, I’m still far (very far) away from having enough Confederate stands to do even the smallest historical scenarios in the RF&F book, and maybe the slow ramp-up in number of troops that happens during the campaign will help me get there.

In any case, we started off in 1861 with equal forces-three 10 stand regiments of infantry, an 8 stand regiment of cavalry, and a three gun battery consisting of two 6 pounders and a light howitzer. All troops were rated green with excellent morale (sorry, can’t remember the actual RF&F term, and I’m too lazy to go look). Here’s what my starting force looked like. I’m going to change my regiment names soon. They’re kind of ridiculous and boring.

TILLMAN’S BRIGADE
General Tillman commanding (Rank: 1 ‘eagle’)
1st Arkansas – Green, Spirited, 10 stands
2nd Arkansas – Green, Spirited, 10 stands
3rd Arkansas – Green, Spirited, 10 stands
13th Arkansas Cavalry – Green, Spirited, 8 stands
Yell’s Battery – (2) 6 pounders, (1) light howitzer. Trained

There are a number of boiler-plate scenarios in the book, which are then customized by the random drawing of terrain cards (and placing of said terrain). I rolled for the scenario and got number 6, which is an assault on defenders on a ridge. The attackers must carry two objectives in this game, each of which occupies a ‘peak’ on the ridge. Defender/attacker is determined by a ‘scouting’ roll, and the winner of this roll gets to pick whether to defend or attack. I lost this roll (a presage of many many many lost rolls to come) and TSJ chose to defend the ridge. Of course.

Now, this is a tough situation for the attacker. The forces are dead even, and assaulting up hills in the face of formed troops is typically the disaster you’d think it would be. The ONLY advantage the attacker has is that the defender needs to cover two widely dispersed objectives, which does allow for the opportunity to concentrate the attack and defeat the defender in detail. Maybe Sigel would have called it the schwerpunkt?

20140503_0269 Having German Yankees around, or not, concentrate-and-defeat-in-detail is exactly the course I chose to pursue. The shot above shows my right flank 3 or 4 turns in. This side of the ridge was defended by two infantry regiments, and two 6 pounders. Some distance away to the west (I’m assaulting north, naturally) TSJ parked his commanding officer, an infantry regiment, and a howitzer on the other objective. I completely ignored that side of the ridge and consequently had the advantage in guns, men, AND hoss flesh for at least a few turns. I needed to move quickly, but I thought I had a pretty good chance of overwhelming TSJ’s left before he could reinforce himself.

I paint the back of my troops, too. 360d!

I paint the back of my troops, too. 360d!

Things went pretty well, until I made actual contact with the enemy. I maneuvered my troops fairly competently-the 2nd Arkansas pinned one of the Yank regiments with fire, while the 1st and 3rd concentrated on the Northerners’ left flank, intending to give them a couple of volleys and then charge in with cold steel.

The 2nd Arkansas lines up on the wooded ridge next to the brigade's battery.

The 2nd Arkansas lines up on the wooded ridge next to the brigade’s battery.

Unfortunately, The Scarlet J, who must buy his dice at a different store than me (maybe one of those loaded dice stores!), really pounded the hell out of my boys. I had lost four stands before I was fully deployed, and even though I was able to cause three stands of casualties immediately upon getting deployed, that round was probably the high-water mark of the battle, for me.

See all of those markers by my battery? Yep. Low on ammo, silenced guns, and a damaged gun. Pretty much the whole game.

See all of those markers by my battery? Yep. Low on ammo, silenced guns, and a damaged gun. Pretty much the whole game.

I had troops out of ammo, disordered, unable to rally, and unable to shoot the enemy the entire game. I rolled no less than three twos in a row when attacking on my right, even though I had the enemy at two to one odds. UGH!

Full of Sound and Fury, Signifying Nothing.

Full of Sound and Fury, Signifying Nothing.

The 1st Arkansas was in the center of my line, and really took a pounding. They lost a stand every turn, it seemed, and ultimately the broke and high-tailed it for the rear. The fault is entirely mine, boys. Entirely mine.

Once the 1st broke, I conceded, and we called the game. The Scarlet J thoroughly whooped me, no two ways about it. I still want to get his dice tested at the National Underwriters Laboratory, though.

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There is an after-game phase for the campaign, in which you check for promotion, check to see which losses are permanent, check for losses due to disease and desertion, and draw cards for reinforcements and special events. I ended up down only four stands, after having lost an embarrassing 11. I also picked up a Hero (in Longstreet terms), which becomes a Brave Colonel (in RF&F terms). TSJ lost a few stands, but gained a two gun battery of light rifles. I’m thinking he got the better end of things.

Here’s what my force looks like after the battle:

TILLMAN’S BRIGADE
General Tillman commanding (Rank: 2 ‘eagles’)
1st Arkansas – Green, Reliable, 8 stands
2nd Arkansas – Green, Reliable, 9 stands
3rd Arkansas – Green, Spirited, 10 stands, Brave Colonel
13th Arkansas Cavalry – Green, Reliable, 6 stands
Yell’s Battery – (2) 6 pounders, (1) light howitzer. Trained

In spite of some awful dice rolling on my part, I really enjoyed the game, and am looking forward to the next installment of the campaign, which will occur in 1862.

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Edit: keeping track of the overall campaign progress over ‘tchere.